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Author Topic: rGui bug: networks window  (Read 4783 times)

stoatwblr

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rGui bug: networks window
« on: July 11, 2010, 01:41:50 PM »

"add server manually" doesn't appear to work - the server doesn't appear in the list.

I tried switching off server filters, that made no difference.

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Stu Redman

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Re: rGui bug: networks window
« Reply #1 on: July 11, 2010, 05:08:49 PM »

That was just a stub.
Implemented in 10246.
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gav616

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Re: rGui bug: networks window
« Reply #2 on: July 12, 2010, 02:05:00 AM »

"add server manually" doesn't appear to work - the server doesn't appear in the list.

I tried switching off server filters, that made no difference.



lots of GUI related stuff doesn't work (update) in the rGUI, such as priority/static systems, real time update of the server names... ect.

I think it's to do with certain GUI aspects aren't 'unlocked' yet..
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Stu Redman

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Re: rGui bug: networks window
« Reply #3 on: July 12, 2010, 09:44:49 PM »

Well, I haven't done anything else about the server window I admit. Maybe because I never use it - I'm perfectly happy with Kad-only.
Server window is unrelated to the gui change.
But if you've been following this board you should have noticed that precise bug reports about little amulegui lacks are sometimes followed up with a quick fix.  :)
So what do you mean with "priority/static systems"?
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The image of mother goddess, lying dormant in the eyes of the dead, the sheaf of the corn is broken, end the harvest, throw the dead on the pyre -- Iron Maiden, Isle of Avalon

woutermense

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Re: rGui bug: networks window
« Reply #4 on: July 12, 2010, 11:31:53 PM »

If you have servers in your list you can set them static and high/normal/low priority. It's a right click thingy.

Also in that window: the server info tab.

Also statistics tab stays empty (and wouldn't dare  asking about the graphs lol ;) )
« Last Edit: July 12, 2010, 11:34:56 PM by woutermense »
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Stu Redman

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Re: rGui bug: networks window
« Reply #5 on: July 12, 2010, 11:53:43 PM »

Thanks for explaining. Yeah, stats are on the todo (way back atm), servers I had hoped nobody notices. I have no idea how bad that view is in amulegui, since I never have it active in the first place. And I can't promise if any improvements on this make 2.3 . Graphs won't definitely.  :)
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The image of mother goddess, lying dormant in the eyes of the dead, the sheaf of the corn is broken, end the harvest, throw the dead on the pyre -- Iron Maiden, Isle of Avalon

gav616

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Re: rGui bug: networks window
« Reply #6 on: July 13, 2010, 12:01:51 AM »


Also statistics tab stays empty

for some reason the stat tree disappeared a couple of builds back :S, it was definitely there before...
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gav616

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Re: rGui bug: networks window
« Reply #7 on: July 14, 2010, 12:19:23 AM »


But if you've been following this board you should have noticed that precise bug reports about little amulegui lacks are sometimes followed up with a quick fix.  :)


oh, ok. So It's ok then for me to post them little precise bugs?

or shall i  post them here, and people can go through them one by one?
« Last Edit: July 14, 2010, 12:22:11 AM by gav616 »
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stoatwblr

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Re: rGui bug: networks window
« Reply #8 on: July 14, 2010, 03:21:24 AM »

That was just a stub.
Implemented in 10246.

Verified working too. Thanks :)

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