aMule Forum

English => Backtraces => Topic started by: woutermense on August 21, 2008, 03:35:16 PM

Title: amule-gui svn-20080821 on winXP
Post by: woutermense on August 21, 2008, 03:35:16 PM
First off: this is my first backtrace so I'm probably doing things wrong. I did compile amule and wxmsw with --enable-debug, but still the backtrace seems bad.

bt:
Code: [Select]
bt
#0  0x66017851 in ?? ()
#1  0x0022e668 in ?? ()
#2  0x0022e690 in ?? ()
#3  0x089d1f48 in ?? ()
#4  0x004d0061 in KadDlg (parent=0x703b8, call_fit=8, set_sizer=157)
    at muuli_wdr.cpp:2853
#5  0x6601ad35 in ?? ()
#6  0x000703b8 in ?? ()
#7  0xfffffff5 in ?? ()
#8  0xfffffff8 in ?? ()
#9  0x00000661 in ?? ()
#10 0x00000017 in ?? ()
#11 0x000403ac in ?? ()
#12 0x00000001 in ?? ()
#13 0x089d1f48 in ?? ()
#14 0x000403ac in ?? ()
#15 0x089d1f48 in ?? ()
#16 0x00000000 in ?? ()

bt full:
Code: [Select]
#0  0x66017851 in ?? ()
No symbol table info available.
#1  0x0022e668 in ?? ()
No symbol table info available.
#2  0x0022e690 in ?? ()
No symbol table info available.
#3  0x089d1f48 in ?? ()
No symbol table info available.
#4  0x004d0061 in KadDlg (parent=0x703b8, call_fit=8, set_sizer=157)
    at muuli_wdr.cpp:2853
        item0 = (class wxFlexGridSizer *) 0x9880000
        item4 = (class wxBitmapButton *) 0x1f
        item1 = (class wxFlexGridSizer *) 0x810
        item5 = (class wxStaticText *) 0x4
        item9 = (class wxWindow *) 0x0
        item17 = (class wxBoxSizer *) 0x22
        item20 = (class wxStaticBoxSizer *) 0x22e544
        item24 = (class wxBoxSizer *) 0x0
        item2 = (class wxBoxSizer *) 0x204
        item6 = (class CMuleTextCtrl *) 0x461
        item10 = (class wxFlexGridSizer *) 0x89d1f48
        item14 = (class wxBoxSizer *) 0x89d1f48
        item3 = (class wxBoxSizer *) 0x0
        item7 = (class wxStaticBoxSizer *) 0x7e41c47f
        item11 = (class wxBoxSizer *) 0x1
        item22 = (class wxStaticBoxSizer *) 0x204
        item33 = (class wxFlexGridSizer *) 0x0
        call_fit = 8
        set_sizer = 157
        __FUNCTION__ = "KadDlg"
        __FUNCTION__ = "KadDlg"
        __FUNCTION__ = "KadDlg"
#5  0x6601ad35 in ?? ()
No symbol table info available.
#6  0x000703b8 in ?? ()
No symbol table info available.
#7  0xfffffff5 in ?? ()
No symbol table info available.
#8  0xfffffff8 in ?? ()
No symbol table info available.
#9  0x00000661 in ?? ()
No symbol table info available.
#10 0x00000017 in ?? ()
No symbol table info available.
#11 0x000403ac in ?? ()
No symbol table info available.
#12 0x00000001 in ?? ()
No symbol table info available.
#13 0x089d1f48 in ?? ()
No symbol table info available.
#14 0x000403ac in ?? ()
No symbol table info available.
#15 0x089d1f48 in ?? ()
No symbol table info available.
#16 0x00000000 in ?? ()
No symbol table info available.

thread apply all bt:
Code: [Select]
(gdb) thread apply all bt

Thread 4 (thread 100224.0xa18):
#0  0x7c90e4f4 in ?? ()
#1  0x7c90da2c in ?? ()
#2  0x71a5d320 in ?? ()
#3  0x000005c0 in ?? ()
#4  0x08f3ffbc in ?? ()
#5  0x08f3ffb0 in ?? ()
#6  0x08f3ffa4 in ?? ()
#7  0x71a5d368 in ?? ()
#8  0x0022f608 in ?? ()
#9  0x7c90e900 in ?? ()
#10 0x0027f758 in ?? ()
#11 0xc0000120 in ?? ()
#12 0x00000000 in ?? ()

Thread 3 (thread 100224.0x187a4):
#0  0x7c90e4f4 in ?? ()
#1  0x7c90df2c in ?? ()
#2  0x76b5aee9 in ?? ()
#3  0x00000002 in ?? ()
#4  0x089cff6c in ?? ()
#5  0x00000001 in ?? ()
#6  0x00000001 in ?? ()
#7  0x00000000 in ?? ()

Thread 2 (thread 100224.0x187a0):
#0  0x7c90e4f4 in ?? ()
#1  0x7c90d1fc in ?? ()
#2  0x7c8023f1 in ?? ()
#3  0x00000000 in ?? ()

Thread 1 (thread 100224.0x18784):
#0  0x66017851 in ?? ()
#1  0x0022e668 in ?? ()
#2  0x0022e690 in ?? ()
#3  0x089d1f48 in ?? ()
#4  0x004d0061 in KadDlg (parent=0x703b8, call_fit=8, set_sizer=157)
    at muuli_wdr.cpp:2853
#5  0x6601ad35 in ?? ()
#6  0x000703b8 in ?? ()
#7  0xfffffff5 in ?? ()
#8  0xfffffff8 in ?? ()
#9  0x00000661 in ?? ()
#10 0x00000017 in ?? ()
#11 0x000403ac in ?? ()
#12 0x00000001 in ?? ()
#13 0x089d1f48 in ?? ()
#14 0x000403ac in ?? ()
#15 0x089d1f48 in ?? ()
#16 0x00000000 in ?? ()
Title: Re: amule-gui svn-20080821 on winXP
Post by: Stu Redman on August 21, 2008, 05:41:19 PM
If you want to do some serious debugging on Windows, better compile and debug it with Visual Studio. There is a free Express Edition available which is sufficient to compile aMule, and a Wiki article how to do it.