aMule Forum
English => Multiplatform => Mac OSX => Topic started by: aBurrido on November 04, 2005, 02:48:30 PM
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It's so difficult to port the interface? Java really ss!. :)
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Java really ss!.
I'm not quite sure what do you mean. But we're not writing separate gui for each platform - that's what cross-platform libraries was invented.
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I'm also not sure what you mean. aMule does not currently use Java, nor does Cocoa normally involve Java (although it can).
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by the way, is wxCocoa status so unstable?
Have anybody tried to compile and run aMule against it?
Is it possible/problematic?
That could be a great improvement of the app, or I'm wrong?
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Excuse my ignorance on the matter.
Now is wxMac/Carbon, no?
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ok, I know the answer. :] And this thread (http://forum.amule.org/thread.php?sid=&postid=26130#post26130) has solved my doubts.
THX
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As near as I know, wxCocoa is still in early stages of development. Also, I wouldn't count on it being magically superior to wxMac.
wxWidgets has some important strengths, but one of its weaknesses (due to its cross-platform nature) is that it can't take advantage of the special features of any platform's native toolkit. It takes Carbon... and make it work like wxWidgets. It takes Cocoa... and makes it work like wxWidgets. It takes GTK... and makes it work like wxWidgets. You get the idea.
Assuming wxCocoa were fully functional, it would still work a lot like wxMac, which is to say, like wxWidgets.