You mean that if I, after finding at least 1 peer, click on button named "Disconnect", then I'll gain other peers from found one, right? but in my case this trick not working, maybe you mean kademlia, but Kry says "no way, at least not me will be that person, who will implement kad to amule", so kad isn't work in 2.0.3
you say: use Global option in search, in this case server will send request to other servers and send results to me(reference model of donkey servers, i don't know if amule use other), but if I send request separately to each server (and make them search locally in their cache and don't ask neibour servers) theoretically it should be more lighter quering model for servers (and heavier for asking peer, but not too much) and if I query servers simultaneousily I'll reach the answer faster (on fast connection f.e. 128/1024 or 256/1024) then if I query single server to search globally(and do I have to remind you that each global search have server to open additional sockets, connect to other servers, query them, recieve from them answer, it takes not only time, but system resources too, incerase interserver traffic(in Rasorback2 this traffic is huge), anyway donkey net needs some sane approach)